/*

"Warp Me Away" by Andy O

*/

NUM="1",

Stps="150 + rnd( 250 )",


Aspc=0,

A0="rnd( 1000 )",			
A1=".02 + rnd( .2 )", // speed

B0="seed(A0)",


C0="4 * ( 1.01 - wrap( a1 * t + rnd( 100 ) ) )",  // Z distance of star
C1="( rnd(2) - 1 ) / C0",		// X
C2="( rnd(2) - 1 ) / C0",		// Y


X0="C1",
Y0="C2",

Pen="1",

// dist == sqrt( x^2 + y^2 + z^2 )
LWdt="8 / ( sqrt( sqr( C1 ) + sqr( C2 ) + sqr( 2 * C0 ) ) + .5 )",

ConB=0,

Vers=100